Lake has been creating franchise artwork for 10+ years. Before that, he attended Ringling College of Art and Design as well as the infamous Safehouse Atelier. His personal work delves into surreal fantasy and horror.
He has worked on properties across the entertainment industry including Dungeons and Dragons, Magic: the Gathering, NERF, the Transformers film series, Call of Duty, and Star Citizen. Lake is currently working as the Principal Artist for Wizards of the Coast Franchise Development, and also teaches at Visual Arts Passage.
Franchise Adaptation
Art Direction
Character Design
Effects Design
Props and Environments
Narrative Creative Development
Look and Feel
Production Art
Concept Art
Pitch Material
Illustration
Character Concept Art
Props and Environments
External Development Preparation
Character Concept Art
Pitch Material
Splash Screens
Look and Feel